Turbo OutRun | |
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Japanese arcade flyer |
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Developer(s) | Sega-AM2 |
Publisher(s) | Sega |
Designer(s) | Yu Suzuki |
Platform(s) | Arcade Computers: Atari ST, Commodore C64, Commodore Amiga, ZX Spectrum, Amstrad CPC, PC DOS, FM Towns Consoles: Sega Mega Drive |
Release date(s) | Arcade
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Genre(s) | Racing |
Mode(s) | Single-player |
Cabinet | Sit-down, upright |
Arcade system | Out Run hardware |
CPU | CPU: (2x) 68000 (@ 12.5 MHz) |
Sound | CPU: Z80 (@ 4 MHz) Chips: YM2151 (@ 4 MHz), Sega PCM (@ 15.625 kHz) |
Display | Raster, 320 x 224 pixels (Horizontal), 12288 colors |
Turbo OutRun is a 1989 arcade racing game released by Sega. It was released as a dedicated game, as well as an upgradable kit that could be installed on the original Out Run board.
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Turbo Outrun the player in control of a male driver sitting alongside his girlfriend in a Ferrari F40, racing against the clock and a computer-controlled opponent in a Porsche 959 in a race across the United States. The goal is to reach Los Angeles from a starting point of New York City. Unlike the original Out Run, however, there are no branch roads to choose from. Instead, there is only one way from the start to the end of the road.
The most notable feature of this game, which most players remember it for, is the fact that the player can increase speed by using turbo boost by pressing a button on the side of the console-mounted shifter and the engine temperature will increase in kind on the on-screen gauge. When the gauge reaches "OVERHEAT!" turbo boost cannot be used until the temperature decreases.
At every sub-goal (reached after passing through about four cities), a power-up can be chosen, the three being: Hi-Power Engine, Special Turbo, and Super Grip Tires. If the CPU opponent reaches the sub-goal before the player, at the next race, the driver's girlfriend will move to the opponent's car. He can still win the girl back if he beats the CPU opponent to the next sub-goal. If the player beats the opponent with the girl in hand, a 1,000,000 point bonus is given. Also, the girl kisses the driver in front of his CPU opponent. If the player reaches the final checkpoint, in the process, the player will pass the CPU opponent and the ending scene is played.
It was available in a stand-up cabinet, and a sit-down cabinet with decals giving it an appearance of a Ferrari F40, the car featured in the game. There were also conversion kits available to convert original Out Run machines to Turbo OutRun.
Computer ports of the game were received with varying degrees of enthusiasm. Commodore 64 version was widely seen as a good game but 16-bit conversions got very negative reviews.
These courses are raced straightforward in 4 sections consisting of 4 stages each with no fork roads.
Some of the stages are not accurately portrayed to their real life counterparts. For example: Atlanta is nothing more than a field covered in snow and Dallas looks like the Gobi Desert (See picture above).
Unlike the 1986 original game Out Run, the music cannot be selected, rather the games background music play in each section of the game in this order:
The Commodore 64 home version soundtrack, composed and arranged by Jeroen Tel, was well received. The soundtrack won the "Best music on 8-bit computer 1989" award on European Computer Trade Show. The title track is a remix of "Magical Sound Shower" from Out Run, featuring sound samples from Jeroen Tel himself; due to sampling quality, he was actually saying "One, two, tree... Out Run" while recording, instead of "three", to avoid it making sound like "free".[1]
In the 1994 arcade game Daytona USA, a song from Turbo Outrun can be played on the name entry screen by entering the initials TOR. The result is the opening couple of bars of "Rush A Difficulty".
Turbo Outrun received mixed reviews, with the C64 version being awarded 93% from C+VG and 97% in Zzap![2] The Spectrum version of the game received 70% from Your Sinclair, 78% from Sinclair User and 79% from Crash.[3]
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